Well, to be honest, the name of the newest Age of War game, whose main objectives are to defend your own kingdom and vanquish the opposition, is very lame. Let's attempt to explain our reasoning. The answer is straightforward: after beginning the battle, we got so engrossed in it that we spent an hour or so working to solve the puzzle. What drew us in so strongly that it was challenging to leave. The first is enjoyable since it introduces you to amusing characters who are struggling to survive. The second is that we gradually moved into the era of knights after the battles of primitive people with the aid of everyday weapons like sticks and riders on dinosaurs, then there was the era of musketeers, the era of common warriors with machine guns, the era of tanks, and the final era - space warriors!
You have a set amount of money at your disposal, which you can employ to build a sizable or merely numerical army. Additionally, there will be three different sorts of soldiers in every era save the last two, and four to five in the latter two. Tanks and super warriors will be present in the latter.
Menendez conspires with Noriega to fake his demise. During the American invasion of Panama in December 1989, Menendez kidnaps David and uses him to coerce Hudson, his mole in the CIA, into luring Mason and Woods into a trap. Menendez tricks Woods into shooting Mason before crippling the former. He then murders Hudson, promising to return and complete his revenge against Woods at a later date.
Following their battles in Shanghai, Russman leads the group across the continents to a large hole in the ground known as The Rift in Africa, hoping to find answers about the unseen forces commanding them. Richtofen commands Samuel to "mend the rift". The four gain a new ally in the form of a mute giant (real name later known as Arthur) in a Western town warped underground by temporal displacement, and are hampered by a ghostly woman in a massive mansion. In the canonical ending, the group aids Maxis, allowing him to use the power from the towers to enter the Aether and assume ultimate control, trapping Richtofen in a zombie's body. However, the Earth begins shaking, and Maxis explains to the four that he is beginning the process of the destruction of the Earth and humanity to reach Agartha, where he believes Samantha is; in the non-canon ending, the group aids Richtofen, letting him gain unlimited power over the Aether and the Earth, allowing him to kill Maxis and condemn Samantha's soul to eternal damnation.
A Black Ops II Season Pass was released by Treyarch with the release of the game. On December 12, 2012, all Xbox 360 Season Pass holders received access to the Nuketown Zombies map, with PC holders following on January 17, and PlayStation 3 holders on January 19, having been delayed two days due to PSN technical issues.[53][54] It was later released as an individual download for PC on April 13, 2013.[55]
Activision reported Black Ops II grossed overR$500 million in its first 24 hours, making it the biggest entertainment launch of all time until the record was surpassed by Grand Theft Auto V in September 2013. It is the fourth year in a row that the Call of Duty series has broken the same record. 2011's Call of Duty: Modern Warfare 3 grossedR$400 million on one full day; 2010's Call of Duty: Black Ops grossedR$360 million on day one; in 2009, Call of Duty: Modern Warfare 2 brought inR$310 million.[7] By November 24, 2012, it had sold more than 7.5 million copies in the United States.[9]
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Yes, you can play both the campaign mode and multiplayer mode in Call of Duty: Modern Warfare 3 offline. The campaign mode can be played in its entirety in offline mode, and a Private Multiplayer mode allows you to access all of the maps and modes present in Multiplayer.
Modern Warfare 3 has perhaps the worst Call of Duty single-player campaign I've played. It's shallow, dull, and plays less like the greatest hits and more like underbaked cover versions of missions past.